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AIJob is a game tree node to be evaluated by a
MinimaxAI.AIThreadAIMove represents a line of moves found by the AI
while searching the game tree from a given node.AIPlayer is a GamePlayer that uses a
GameAI to make moves.AiPlayerFactory is an implementation of the
antichess.net AiPlayerFactory interface.AntichessAI implements an Antichess AIAntichessBoardEvaluator evaluates
AntichessBoardsBoardEvaluator contains code to generate a static
evaluation of a BoardGameAI class represents an abstract AI over a
Board.MoveGenerator for
a given piece
line is used to store a linked list of the
principal variation discovered by minimax
MinimaxAI is a GameAI that implements
the minimax game search algorithmlastMove and an empty string as a timestamp.
StartNewGame [player] [time] [player] [time]
Each player is denoted as "human" or "computer." The times
specified are the initial "time remaining" for the player, in
milliseconds.
GameAI to make moves.
board after making
move.
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